A beautiful, fast, and easy-to-use glass shader for Unity’s URP (Universal Render Pipeline).
You may consider this a ‘lite’ version of the full PRISM glass shader, which is more capable.
There is practically no setup required.
Just make sure ‘Opaque Texture’ is enabled in URP.

Check out the demo scene, which has an example with multiple objects.
Simply use the EZ Glass shader/material on anything you want to render as glass.

Have fun!